Bugbear TricksterCreature 5
Source Pathfinder Society Scenario #4-08: Battle for Star's Fate
Perception +12 (darkvision, scent (imprecise) 30 feet)
Languages Aklo, Common, Goblin
Skills Acrobatics +13, Deception +12, Stealth +13
Str +1, Dex +5, Con +0, Int +4, Wis +2, Cha +2
AC 21; Fort +9; Reflex +15; Will +12;
HP 78
Speed 35 feet
Dagger
+13 (+9, +5) to hit (agile, finesse, magical, versatile s) 2d4+6 PiercingDagger
+13 (+9, +5) to hit (agile, magical, thrown 20, versatile s) 2d4+6 PiercingKick Sand

The creature kicks sand into an adjacent creature's face. That creature makes a DC 19 reflex. On a failure, that creature is Dazzled and treated as Off-Guard to this creature's next attack; a success negates the off-guard effects.
Note: A DC was not provided for this ability by Paizo. The DC present here is a moderate DC for the creature level according to the Gamemastery Guide creature building Tables.
Sneak AttackThe bugbear trickster deals 1d8 extra precision damage to Off-Guard creatures.
These stealthy and cruel goblinoid creatures delight in spreading fear and tormenting their victims. Bugbears are the monsters lurking in the closet and hiding under the bed. Preying on remote farmsteads, bugbears reveal their presence with thumps in the night or creaks of boards to build lurking dread and arouse suspicion and fear.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
GoblinA creature with this trait is a small, frantic goblinoid. Goblins tend to have darkvision. An ability with this trait can be used or chosen only by goblins. A weapon with this trait is created and used by goblins.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.