Bugbear MarauderCreature 2
Source Pathfinder Adventure: Troubles in Otari
Perception +7 (darkvision)
Languages none
Skills Acrobatics +6, Athletics +7, Intimidation +4, Stealth +6
Str +4, Dex +2, Con +3, Int -1, Wis +1, Cha +0
AC 17; Fort +9; Reflex +8; Will +5;
HP 34
Speed 25 feet
Longsword
+10 (+5, +0) to hit (versatile p) 1d8+4 SlashingFist
+10 (+6, +2) to hit (agile, nonlethal, unarmed) 1d4+4 BludgeoningJavelin
+8 (+3, -2) to hit (thrown 30) 1d6+4 PiercingBushwhack

The bugbear marauder Strides up to 10 feet and attempts to Grapple a creature that can't see them and doesn't know where they are. If the bugbear succeeds, they also deal fist damage to that creature.
MaulerThe bugbear marauder gains a +3 circumstance bonus to damage rolls against creatures they have Grabbed.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
GoblinA creature with this trait is a small, frantic goblinoid. Goblins tend to have darkvision. An ability with this trait can be used or chosen only by goblins. A weapon with this trait is created and used by goblins.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.