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BugarkCreature 12


UniqueMediumColdMummyUndead
Source Pathfinder #209: Destroyer's Doom
Perception +22 (darkvision, snow vision)
Languages Chthonian, Common, Necril, Orcish
Skills Deception +22, Intimidation +23, Occultism +21, Religion +23, Stealth +20
Str +7, Dex +3, Con +5, Int +3, Wis +5, Cha +6

AC 32; Fort +21; Reflex +18; Will +22;
HP 211 (void healing)
Speed 20 feet
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses Fire 10
Resistances Cold 10

Maul One Action +27 (+22, +17) to hit (magical, shove) 2d12+5 Bludgeoning + 2d6 Cold
Fist One Action +27 (+23, +19) to hit (agile, magical, unarmed) 2d12 Bludgeoning + 2d6 Cold

Snow Vision

Bugark ignores the Concealed condition from falling snow.

Reactive Strike Reaction

Bugark can use Reactive Strike when a creature within his reach uses a concentrate action, in addition to its normal trigger. He can disrupt triggering concentrate actions, and it disrupts actions on any hit, not just a critical hit.


Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Frozen Breath Two Actions (cold, concentrate, divine)

Bugark exhales a 60-foot cone of razor-sharp ice that deals 6d6[cold],5d6 slashing6d6 cold damage and 5d6 slashing damage (DC 30 reflex save). Bugark can't use Frozen Breath again for 1d4 rounds.

Intimidating Strike Two Actions

Bugark makes a melee Strike. If he hits and deals damage, the target is Frightened 1, or Frightened 2 on a critical hit.

Smite One Action

Bugark chooses one enemy he can see. Until the start of his next turn, his Strikes against that foe using his maul deal an extra 6 spirit damage with the unholy trait. If the chosen enemy attacks him before the start of his next turn, the duration extends to the end of that enemy's next turn. If the enemy continues to attack him, the duration continues to extend.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Cold

Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.

Mummy

A mummy is an undead creature created from a preserved corpse.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.