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BristlesCreature 2


UniqueSmallConstructMindless
Source Pathfinder Adventures: Troubles in Grayce
Perception +9 (darkvision)
Languages none
Skills Athletics +8
Str +0, Dex +1, Con +0, Int -5, Wis +1, Cha -5

AC 20; Fort +8; Reflex +11; Will +9;
HP 36
Speed 15 feet

Bristles One Action +10 (+6, +2) to hit (agile, finesse, magical) 1d4+6 Bludgeoning

Construct Armor (Hardness 4)

Like normal objects, an animated broom has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and reducing its Armor Class to 13.

Dust

A creature hit by an animated broom's bristles must succeed at a DC 19 fortitude save or spend its next action coughing. Even if hit by multiple bristle attacks, the creature has to spend only 1 action coughing to clear the dust out. A creature who doesn't breathe is immune to this effect.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Construct

A construct is an artificial creature empowered by a force other than vitality or void. Constructs are often mindless; they are immune to bleed, death effects, disease, healing, nonlethal attacks, poison, spirit, vitality, void, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.

Mindless

A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are –5. They are immune to all mental effects.