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Bonebleacher BugbearCreature 12


RareMediumBugbearHumanoid
Source Pathfinder #203: Shepherd of Decay
Perception +25 (darkvision, scent (imprecise) 30 feet)
Languages Common, Fey, Goblin
Skills Acrobatics +22, Athletics +25, Crafting +21, Intimidation +25, Stealth +27, Survival +22
Str +6, Dex +4, Con +4, Int +2, Wis +2, Cha +0

AC 31; Fort +25; Reflex +23; Will +19;
HP 220
Speed 25 feet

Battle Axe One Action +26 (+21, +16) to hit (sweep) 1d8+12 Slashing
Hatchet One Action +24 (+20, +16) to hit (agile, sweep) 1d6+12 Slashing
Hatchet One Action +22 (+18, +14) to hit (agile, sweep, thrown 10) 1d6+12 Slashing

Scent (Imprecise) 30 feet

Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).

If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.

Blighted Cloak Reaction

Trigger A creature adjacent to the Bonebleacher bugbear hits them with a melee Strike;


Effect The triggering creature is exposed to Ayrzul's Blight. The bugbear can't use Blighted Cloak again until they spend 10 minutes applying blighted plant matter to their cloak.

Pinpoint Poisoner

When the Bonebleacher bugbear successfully Strikes an Off-Guard creature with a poisoned weapon or exposes an off-guard creature to an inhaled poison, the creature takes a –2 circumstance penalty to its initial save against that poison.

Effect: Pinpoint Poisoner

Poison Spray One Action

Requirements The Bonebleacher bugbear is holding a contact or injury poison


Effect The Bonebleacher bugbear attaches the poison container to a nozzle on their mask, which then sprays the poison from the mask in a 15-foot cone. The bugbear isn't exposed to the poison. All creatures in the cone are immediately exposed to the poison, and each creature must attempt a Fortitude save against the poison.

Sneak Attack

The Bonebleacher bugbear deals an additional 2d6 precision damage to Off-Guard creatures.

Twin Feint Two Actions

Requirements The Bonebleacher bugbear is wielding two melee weapons, each in a different hand


Effect The Bonebleacher bugbear makes a dazzling series of attacks with two weapons, using the first attack to throw their foe Off-Guard against a second attack at a different angle. They make one Strike with each of their two melee weapons, both against the same target. The target is automatically off-guard against the second attack. Apply the bugbear's multiple attack penalty to the Strikes normally.



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Bugbear

A creature with this trait is a furry, stealthy goblinoid. Bugbears tend to have darkvision.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.