Bone GladiatorCreature 7
Source Pathfinder Abomination Vaults Hardcover Compilation
Perception +16 (darkvision)
Languages none
Skills Athletics +20, Intimidation +17
Str +7, Dex +0, Con +4, Int -5, Wis +2, Cha +4
AC 24; Fort +17; Reflex +13; Will +13;
HP 105 (void healing)
Speed 30 feet
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Resistances Cold 5, Electricity 5, Fire 5, Piercing 5, Slashing 5
Claw
+18 (+14, +10) to hit (agile, reach 10, unarmed) 2d6+11 SlashingLoose Bones
A critical hit jostles the skeleton's loose bones, making it Clumsy 1. Additional critical hits increase this value, up to clumsy 4.
Broad Swipe
The skeleton makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty doesn't increase until after both attacks are resolved.
Terrifying Charge
The skeleton Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the Strike hits, it attempts to [/act demoralize] the target.
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
MindlessA mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are –5. They are immune to all mental effects.
SkeletonThis undead is made by animating a dead creature's skeleton with void energy. An ability with this trait can be used or selected only by skeletons.
UndeadOnce living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.
UnholyEffects with the unholy trait are tied to powerful magical forces of cruelty and sin. They often have stronger effects on holy creatures. Creatures with this trait are strongly devoted to unholy causes, and often have weakness to holy. If a creature with weakness to unholy uses an unholy item or effect, it takes damage from its weakness.