Azlanti-Altered Lion (Additional Legs)Creature 3
Source Pathfinder Society Scenario #6-15: Lost and Forgotten
Perception +9 (low light vision, scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +8, Athletics +9, Stealth +10
Str +4, Dex +3, Con +2, Int -4, Wis +2, Cha -2
AC 18; Fort +7; Reflex +12; Will +7;
HP 45
Speed 35 feet
Jaws
+11 (+6, +1) to hit (unarmed) 1d10+6 PiercingClaw
+11 (+7, +3) to hit (agile, unarmed) 1d8+6 SlashingPack Attack
The lion deals 1d4 extra damage to any creature that's within reach of at least two of the lion's allies.
Pounce
The lion Strides and makes a Strike at the end of that movement. If the lion began this action Hidden, it remains hidden until after this ability's Strike.
Sneak AttackThe lion deals 1d6 extra precision damage to Off-Guard creatures.
Grab
Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
Effect If used after a Strike, the monster attempts to [/act grapple] the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
AnimalAn animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence attribute modifier over –4, can't speak languages, and can't be trained in Intelligence-based skills.