🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Ausken DastCreature 5


Unique​Medium​Ethereal​Incorporeal​Phantom​Spirit​
Source Pathfinder Adventure Path: Bastion of Blasphemies
Perception +11 (darkvision)
Languages none
Skills Athletics +-5, Diplomacy +13, Intimidation +13, Society +11
Str -5, Dex +5, Con +4, Int +2, Wis +2, Cha +4

AC 20; Fort +14; Reflex +11; Will +9; –1 status penalty to all saves vs. death effects
HP 60
Speed 0 feet
Immunities bleed, disease, paralyzed, poison, precision

Phantom Longsword One Action +15 (+10, +5) to hit (finesse, magical, versatile p) 2d8+7 Slashing
Phantom Shortbow One Action +15 (+10, +5) to hit (deadly d10, magical) 2d8+5 Piercing

Bound to Bastardhall

Unlike the typical phantom, Ausken exists fully in the Ethereal Plane and cannot shift back and forth between this plane and the Universe.

–1 Status Penalty to All Saves vs. DeathBound Even in Death

As phantom, but if Ausken is reduced to 0 Hit Points by any means, his soul does not return to the River of Souls. Instead, his soul is drawn into the soul vortex in the vault under Bastardhall (area I).

Physical Manifestation

Upon reaching rank 1, Ausken manifests a semi-physical body. He loses the incorporeal trait, his immunities and resistances, and his fly Speed, and gains a land Speed of 25 feet. He has a Strength modifier of +5, an Athletics modifier of +12, an AC of 22, 78 HP, and can use Sheriff's Blessing. His other statistics do not change.

Phantom Touch (spirit)

Each time they make a Strike, a phantom can choose to deal spirit damage instead of the normal physical damage type.

Sheriff's Blessing Three Actions

Requirements Ausken has a physical body

Frequency once per day


Effect Ausken touches a willing character and infuses their mind and spirit with bravery. Until the next sunset, the touched character gains a +1 status bonus to all saving throws against fear effects, and any time the character gains the frightened condition, reduce its value by 1. Ausken is always willing and eager to give his blessing to a PC when asked.

Rank 2 The blessed character now treats any success on a saving throw against a fear effect as a critical success instead.

Rank 3 Ausken can touch two willing characters to give both of them his blessing, and the effects of the blessing now last for 24 hours.

Effect: Sheriff's Blessing



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Ethereal

Ethereal creatures are natives of the Ethereal Plane. They can survive the basic environmental effects of the Ethereal Plane.

Incorporeal

An incorporeal creature or object has no physical form. It can pass through solid objects, including walls. When inside an object, an incorporeal creature can't perceive, attack, or interact with anything outside the object, and if it starts its turn in an object, it is slowed 1 until the end of its turn. A corporeal and an incorporeal creature can pass through one another, but they can't end their movement in each other's space. An incorporeal creature can't attempt Strength-based checks against physical creatures or objects—only against incorporeal ones—unless those objects have the ghost touch property rune. Likewise, a corporeal creature can't attempt Strength-based checks against incorporeal creatures or objects. Incorporeal creatures usually have immunity to effects or conditions that require a physical body, like disease, poison, and precision damage. They usually have resistance against all damage (except force damage, spirit damage, and damage from Strikes with the ghost touch property rune), with double the resistance against non-magical damage.

Phantom

A phantom is soul that has diverged from the River of Souls on the Ethereal Plane before being judged. They typically retain memories of their life before death but are not undead.

Spirit

Effects with this trait can affect creatures with spiritual essence and might deal spirit damage. A creature with this trait is defined by its spiritual essence. Spirit creatures often lack a material form.