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AugraelCreature 3


UniqueMediumChaoticGhoulUndead
Source Pathfinder #163: Ruins of Gauntlight
Perception +8 (darkvision)
Languages Aklo, Common, Necril, Sakvroth
Skills Acrobatics +8, Athletics +9, Crafting +9, Occultism +10, Stealth +10
Str +4, Dex +3, Con +1, Int +1, Wis +3, Cha +1

AC 18; Fort +8; Reflex +12; Will +10;
HP 48 (void healing)
Speed 30 feet (burrow 5 feet, climb 20 feet)
Immunities bleed, death effects, disease, paralyzed, poison, unconscious

Jaws One Action +12 (+7, +2) to hit (unarmed) 1d8+7 Piercing
Claw One Action +12 (+8, +4) to hit (agile, unarmed) 1d6+7 Slashing

Light Blindness

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Consume Flesh One Action (manipulate)

Requirements Augrael is adjacent to the corpse of an undead creature that was destroyed within the last hour.


Effect Augrael devours a chunk of the destroyed undead creature and regains 2d6 healing Hit Points.

He can regain Hit Points from any given corpse only once.

Ghoul Fever (disease)

Saving Throw DC 20 fortitude


Stage 1 carrier with no ill effect (1 day)

Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)

Stage 3 as stage 2 (1 day)

Stage 4 2d6 void damage and gains no benefit from healing (1 day)

Stage 5 as stage 4 (1 day)

Stage 6 dead, and rises as a Actor.Ghoul the next midnight.

Paralysis (incapacitation, occult)

Any living, non-elf creature hit by Augrael's attack must succeed at a DC 20 fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.

Sneak Attack

Augrael deals an extra 1d6 precision damage to Off-Guard creatures.

Swift Leap One Action (move)

Augrael jumps up to half his Speed. This movement doesn't trigger reactions.



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Ghoul

Ghouls are vile undead creatures that feast on flesh.

Undead

Once living, these creatures were infused after death with void energy and soul-corrupting unholy magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by vitality energy and are healed by void energy, and don't benefit from healing vitality effects.