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Aspis TechnicianCreature 7


SmallChaoticEvilGnomeHumanoid
Source Pathfinder Adventure: The Slithering
Perception +15 (low light vision)
Languages Common, Fey, Gnomish, Mwangi
Skills Lore +15, Acrobatics +15, Arcana +15, Crafting +17, Stealth +15, Thievery +15
Str +1, Dex +4, Con +2, Int +4, Wis +2, Cha +0

AC 25; Fort +13; Reflex +17; Will +15;
HP 115
Speed 25 feet
Resistances Poison 5

Rapier One Action +18 (+13, +8) to hit (deadly d8, disarm, finesse) 2d6+8 Piercing
Acid Flask One Action +18 (+13, +8) to hit (splash) 5 Acid + 2d6+2 Acid + 4 Acid
Alchemist's Fire One Action +18 (+13, +8) to hit (splash) 2d8+2 Fire + 4 Fire + 4 Fire

Infused Items

An Aspis technician carries the following infused items:

These items last for 24 hours or until the next time the technician makes their daily preparations.

Hunting Spider Venom (poison)

Saving Throw DC 21 fortitude

Maximum Duration 6 rounds

Stage 1 1d10 poison and Off-Guard (1 round)

Stage 2 1d12 poison, Clumsy 1, and off-guard (1 round)

Stage 3 2d6 poison, Clumsy 2, and off-guard (1 round)

Poison Weapon One Action (manipulate)

Requirements The Aspis technician is wielding a piercing or slashing weapon and has a free hand


Effect The Aspis technician applies a poison to the weapon.

Quick Bomber One Action

The Aspis technician Interacts to draw a bomb, then Strikes with it.

Sneak Attack

The Aspis technician deals an extra 2d6 precision precision damage to Off-Guard creatures.



Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Gnome

A creature with this trait is a member of the gnome ancestry. Gnomes are small people skilled at magic who seek out new experiences and usually have low-light vision. An ability with this trait can be used or selected only by gnomes. A weapon with this trait is created and used by gnomes.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.