Abendego BruteCreature 8
Source Pathfinder #171: Hurricane's Howl
Perception +15
Languages Common
Skills Athletics +18, Intimidation +16, Stealth +14, Survival +15
Str +4, Dex +2, Con +4, Int -1, Wis +3, Cha +2
AC 27; Fort +19; Reflex +15; Will +14;
HP 135
Speed 25 feet
Fighter's Fork
+20 (+15, +10) to hit (magical) 1d8+8 PiercingFist
+19 (+15, +11) to hit (agile, unarmed) 1d10+8 BludgeoningFighter's Fork
+18 (+13, +8) to hit (magical, thrown 20) 1d8+8 PiercingNo Escape

Trigger A creature within the brute's reach moves away from the brute
Effect The brute Strides up to their Speed, following the foe and keeping it in reach throughout this movement.
Brute StrengthAbendego brutes deal an extra 2d8 damage with tridents, and a trident gains the shove trait while the brute is using it in melee (both the extra damage dice and the shove trait are included in the fighter's fork Strikes above).
Push
Requirements The monster's last action was a successful Strike that lists Push in its damage entry
Effect The monster attempts to [/act shove] the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.