Thief Feature 1
Nothing beats the thrill of taking something that belongs to someone else. You might be a pickpocket working the streets, a cat burglar sneaking through windows, or even a consultant, testing your clients' vaults for openings.
When a fight breaks out, you prefer swift, lightweight weapons, and you strike where it hurts. When you make a melee Strike with a finesse weapon or finesse unarmed attack, you can add your Dexterity modifier to the damage roll instead of your Strength modifier.
You are trained in Thievery.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
RogueThis indicates abilities from the rogue class.