πŸ” 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Exemplar


Hit Points

At first level and every level thereafter, you increase your maximum hit points by 10 plus your constitution modifier.

Key Ability

At first level, you increase one of these ability scores by 2. Some of these options might be tied to subclasses (such as the rogue’s rackets).
Key Ability: Dexterity or Strength

Initial Proficiencies


Saves

Trained in Perception
Trained in Reflex Saves
Expert in Will Saves
Expert in Fortitude Saves

Weapons

Trained in unarmed attacks
Trained in simple weapons
Trained in martial weapons
Trained in Exemplar class DC

Armor

Trained in unarmored, light, and medium armor
Untrained in heavy armor

Skills

Trained in Religion
Trained in a number of skills equal to 3 plus your intelligence modifier

Class Features


LevelFeatures
1Ancestry Feat, Class Feat, Shield Block, Divine Spark and Ikons, Humble Strikes
2Class Feat, Skill Feat
3General Feat, Skill Increase, Root Epithet
4Class Feat, Skill Feat
5Ability Boost, Ancestry Feat, Skill Increase, Weapon Expertise
6Class Feat, Skill Feat
7General Feat, Skill Increase, Unassailable Soul, Spirit Striking, Dominion Epithet
8Class Feat, Skill Feat
9Ancestry Feat, Skill Increase, Perception Expertise, Godly Expertise, Divine Premonition
10Ability Boost, Class Feat, Skill Feat
11General Feat, Skill Increase
12Class Feat, Skill Feat
13Ancestry Feat, Skill Increase, Greater Unassailable Soul, Divine Weapon Mastery, Burnished Armor Expertise
14Class Feat, Skill Feat
15Ability Boost, General Feat, Skill Increase, Mortality Reforged, Sovereignty Epithet, Greater Spirit Striking
16Class Feat, Skill Feat
17Ancestry Feat, Skill Increase, Deific Mastery, Perception Mastery
18Class Feat, Skill Feat
19General Feat, Skill Increase, Burnished Armor Mastery
20Ability Boost, Class Feat, Skill Feat

Shield Block Feature 1


Champion​Commander​Druid​Exemplar​Fighter​Guardian​Inventor​Runesmith​

You gain the Shield Block general feat, a reaction that lets you reduce damage with your shield.


Divine Spark and Ikons Feature 1


Exemplar​

Within your soul is a tiny spark of divine power that belongs not to a deity, but is something you've claimed all your own. You can focus this divine power through special items known as ikons. Ikons are items or bodily features intrinsically linked to youβ€”sacred vessels forged from your divinity that are capable of conducting its power.

By placing your divine spark into one of your ikons, you empower that ikon to accomplish deeds beyond what it could in mortal hands. Each ikon has both a passive immanence effect and an active transcendence effect. Both of these effects require your divine spark to be in the item. You can place your spark into an ikon by using the Shift Immanence action.

Spark Transcendence

While your spark dwells within an ikon, you get that ikon's immanence effect continually. However, you can also Spark Transcendence in a mighty deed, channeling your divinity through the ikonβ€”though when you Spark Transcendence, the force of the act temporarily casts your divine spark out of the ikon. Each ikon's transcendence action appears in its stat block, and the transcendence trait is described in the Key Terms sidebar.

Expanding Immanence And Transcendence

Each ikon has one immanence and one transcendence ability when acquired, but you can imbue your ikons with additional abilities through higher-level exemplar class features and feats. These abilities have the ikon trait.

Ikons

As an exemplar, you select three ikons at first level. Typically, you will want to ensure at least one of your ikons is a weapon. Body ikons accentuate a physical trait of your body and so can't be stolen, disarmed, dispelled, or otherwise taken away. Weapon and worn ikons are tied to items of power. When you select one, you gain a non-magical, level-0 item of your choice that matches its usage entry. Providence ensures you come across these items; you might be traveling along a path to find a spear in a tree that only you can dislodge, or you might awaken holding a gleaming sash you saw in your dreams.

Your ikons can be etched with runes, upgraded, or otherwise modified as normal for items of their type. A body or worn ikon can have runes etched on it to apply to your unarmed attacks as though it were handwraps of mighty blows, though only one of your ikons can have these runes and no ikon can have both these and armor or weapon runes.

If you acquire a new item the ikon's usage could apply to, you can switch your ikon to the new item by spending 1 day of downtime with the new ikon as you saturate the object with your divine energy. You can use this process to make an existing magic item, like a cloak of illusions or a searing blade, into your ikon. If the item wasn't already a divine item, it becomes one for as long as it is your ikon, removing the arcane, occult, primal, or magical trait from the item and adding the divine trait. Artifacts, intelligent items, and other similarly powerful objects might resist your attempts to exert your divinity over them, with unpredictable results determined by the GM.


Humble Strikes Feature 1


Exemplar​

Even the most unassuming weapons can accomplish great deeds. When you are wielding a simple weapon, increase the damage die size of that weapon by one step.


Root Epithet Feature 3


Exemplar​

As your story unfolds, your personality and deeds begin to shape the potential of your divine spark. You come to bear an epithetβ€”a word or phrase that seems to always stick in the mind of those describing you. (You can find examples of acquiring epithets in the Earning your Name sidebar on page 35.) Your epithets grant you additional abilities, especially when your divine spark is brought to the surface.

You first gain a root epithet to describe an aspect of your personality. This grants you a skill, as well as a special effect that occurs when you Spark Transcendence. If you are already trained in the granted skill, you become trained in a different skill of your choice, as normal. An effect that occurs after you Spark Transcendence happens immediately after your transcendence action is completely resolved.


Weapon Expertise Feature 5


Champion​Druid​Exemplar​Guardian​Investigator​Kineticist​Magus​Necromancer​Oracle​Psychic​Runesmith​Sorcerer​Swashbuckler​Thaumaturge​Witch​Wizard​

Champion, Exemplar, Investigator, Magus, Runesmith You've dedicated yourself to learning the intricacies of your weapons. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to expert.

Druid, Kineticist You've improved your combat skill. Your proficiency rank for simple weapons and unarmed attacks increases to expert.

Guardian Sometimes, the best defense is a good offense. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to expert.

Necromancer, Oracle You've dedicated yourself to learning the intricacies of your weapons. Your proficiency ranks for simple weapons and unarmed attacks increase to expert.

Psychic Training has improved your weapon technique, possibly enhanced by your occult magic. Your proficiency rank for simple weapons and unarmed attacks increases to expert.

Sorcerer You've improved your combat skill. Your proficiency ranks for simple weapons and unarmed attacks increase to expert.

Swashbuckler You've dedicated yourself to learning the intricacies of your weapons. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to expert. You gain access to the critical specialization effects of all weapons for which you have expert proficiency.

Thaumaturge You've learned the secret ways your weapons work most effectively. Your proficiency ranks for unarmed attacks, simple weapons, and martial weapons increase to expert.

Witch, Wizard Through sheer experience, you've improved your technique with your weapons. Your proficiency ranks for simple weapons and unarmed attacks increase to expert.


Unassailable Soul Feature 7


Exemplar​

A firm knowledge of (or foolish pride in) yourself and your ability girds your mind against doubt and intrusion. Your proficiency rank for Will saves increases to master. When you roll a success at a Will save, you get a critical success instead.


Spirit Striking Feature 7


Exemplar​

Your divine power can't be contained, escaping in flits and embers as you wreak violence. You deal 2 additional spirit damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and 4 if you're legendary.


Dominion Epithet Feature 7


Exemplar​

Your divinity has grown in power along with your deeds, allowing you to begin claiming dominion over aspects of creation. Choose one of the following epithets. Each one grants a critical specialization ability you can use instead of any others you might have access to, and an ability you can use when you Spark Transcendence. You can benefit from no more than one epithet ability each time you Spark Transcendence. Some epithets grant additional benefits, such as feats.


Perception Expertise Feature 3


Alchemist​Animist​Champion​Cleric​Druid​Exemplar​Kineticist​Magus​Monk​Sorcerer​Witch​Wizard​

You remain alert to threats around you. Your proficiency rank for Perception increases to expert.


Godly Expertise Feature 9


Exemplar​

Your divine power increases in might. Your proficiency rank for your exemplar class DC increases to expert.


Divine Premonition Feature 9


Exemplar​

A sense of the flow of fate allows you to respond to danger with uncanny alacrity. Your proficiency rank for Reflex saves increases to expert.


Greater Unassailable Soul Feature 13


Exemplar​

A wall of confidence blunts every arrow seeking to pierce your mind. Your proficiency rank for Will saves increases to legendary. When you roll a success at a Will save, you get a critical success. When you roll a critical failure at a Will save, you get a failure instead. When you fail a Will save against a damaging effect, you take half damage.


Divine Weapon Mastery Feature 13


Exemplar​

Your skill with weapons is divinely inspired. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to master.


Burnished Armor Expertise Feature 13


Exemplar​

Exposure to your divine spark has reinforced your armor. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to expert.


Mortality Reforged Feature 15


Exemplar​

Inner fire has burned away the frailty of a mortal body. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.


Sovereignty Epithet Feature 15


Exemplar​

The litany of heroic deeds left in your wake has caused your divine spark to blaze bright enough that it now illuminates your legacy. Choose one of the following epithets, which grants you an ability you can use when you Spark Transcendence. You can benefit from no more than one epithet ability each time you Spark Transcendence.


Greater Spirit Striking Feature 15


Exemplar​

Your additional damage from spirit striking increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary.


Deific Mastery Feature 17


Exemplar​

You have achieved full mastery over your divine spark as its power flows through your body and ikons. Your proficiency rank for your exemplar class DC increases to master.


Perception Mastery Feature 7


Barbarian​Bard​Commander​Exemplar​Gunslinger​Investigator​Ranger​Rogue​Swashbuckler​Thaumaturge​

Barbarian Your instinct heightens each of your senses further. Your proficiency rank for Perception increases to master.

Bard, Gunslinger, Rogue You've developed keen awareness and attention to detail. Your proficiency rank for Perception increases to master.

Commander You've developed the ability to see a scenario from every side. Your proficiency rank for Perception increases to master.

Exemplar Through your adventures, you've developed keen awareness and attention to detail, the better to watch over your wards and keep an eye out for monsters and other threats. Your proficiency rank for Perception increases to master.

Investigator, Swashbuckler, Thaumaturge Through your adventures, you've developed keen awareness and attention to detail. Your proficiency rank for Perception increases to master.

Ranger You have highly developed acuity and attention to detail. Your proficiency rank for Perception increases to master.


Burnished Armor Mastery Feature 19


Exemplar​

Your armor shines with divine light, flawless and unyielding. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to master.